ACREW ← Solitaire Assist

🏰 Buffalo Castle

CHAD-enhanced Solitaire Assist

🎲 OPEN DICE ROLLER ⚔ OPEN BATTLE RESOLVER 👹 WM TABLE
7D — Room Five — Treasure Room
Room 5

Gold is scattered across the floor. You may take as much as you want.

For every 10 gp you pick up, make one Wandering Monster check. If a WM appears, all remaining gold disappears.

When done, or after killing the WM, leave east or exit.

ACTION REQUIRED: For each 10 gp taken: roll 1d6 for a WM
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